
108 Minutes, Color, USA, 1995
Written By: Dan OÕBannon & Miguel Tejada-Flores (based
on the short story ŅSecond VarietyÓ by Philip K Dick)
Directed By: Christian Duguay
Dramatis Personae:
Peter
Weller is Joe Hendricksson (ha-ha, get it?),
world-weary commander of the Alliance forces.
Andy Lauer is Ace Jefferson, standard-issue
gung-ho rookie soldier and HendrickssonÕs sidekick.
Jennifer
Rubin is Jessica Hanson, civilian smuggler and
apparently the only woman left on the planet (and sheÕs hot too; what are the
odds?)
Roy Dupuis is Becker, psychotic NEB soldier,
as evident by his creepy tattoo, ragged mullet, and proclivity to recite
Shakespeare.
Charles Powell is Ross, high-strung and
jittery NEB soldier; guess whoÕs the first one to fall apart when things get
really bad?
Ron White is Chuck Elbarak, HendrickssonÕs
lieutenant and drinking buddy.
Michael Caloz is David (aka Screamer Variety
III), rampaging killbot modeled in the form of a lost little boy.
Commentary:
When you stop to think about it, few writers
have had as much influence on the evolution of modern science fiction as did
Philip K Dick. Influenced by his own personal struggles with drug abuse and mental
illness, DickÕs works managed to be personal and grandiose at the same time,
touching on themes that have since become familiar to the point of clichˇ. The
pliability of reality and the power of human perception. The intertwining of
memory and personality and the dominoes that fall when they are changed. The
ways human psychology and society evolve – or de-volve, if you prefer
– as we grow more dependent on technology and the machines themselves get
more complex. Being a bit of an altered mind himself, Dick was able to present
readers with unique visions of altered realities and possible worlds, and his
creative veins have been tapped by more than one filmmaker. And as is often the
case with stories that are complex and unusual, when they translate into moving
pictures, something is inevitably lost. Some things just canÕt translate, and
sometimes only the core concept can be shown properly. Even at their best, that
core concept is often subsumed and reworked to the point that itÕs only
slightly recognizable as a Dick work – and in the case of Blade
Runner, arguably the best, theyÕre still so imperfect that they require at
least five recuts to get right – and at their worst they feature Ah-nuld
impaling people on industrial machinery.
Somewhere those two extremes, Screamers is a low-budget sci-fi
action movie (written by Dan OÕBannon, no less; Grand High Poobah of sci-fi
action movies). It takes the core concept of ŅSecond Variety,Ó DickÕs bleak
post-apocalyptic tale, and transplants it into a new setting. The setting of
this tale is the planet Sirius 6B, in the year 2078. Here we have what is
possibly the mother of all sci-fi clichˇs: the mining colony torn by civil war.
Some twenty years before, the New Economic Block (the kind of
transparently-evil futuristic military-industrial combine that crops up all the
time in OÕBannonÕs work) set up the Sirius colony to mine berynium ore.
Although the NEB originally hailed the substance as the answer to EarthÕs
energy crisis, the process for extracting and refining the berynium was so
hazardous that the workers ultimately refused to do it. This strike soon
escalated into a full-scale war on Sirius, and a cold war back on Earth between
NEB and Alliance supporters. Although the NEB had the advantage in manpower and
resources, the Alliance had one crucial technological edge: the ŅAutonomous
Mobile Sword.Ó Also referred to as a ŅScreamerÓ because of the high-pitched
sound it makes before attacking, the Mobile Sword is little more than an
animated buzzsaw that moves just beneath the ground and attacks anything living
that is not equipped with an electronic scrambling device. The Screamers are
independent, self-replicating, and covert, and with their help the Alliance was
able to hold their ground.
Ten years into the war, things are not going
well for either side. Once a pleasant Earth-like world, Sirius 6B is now a
bombed-out wasteland. Only rats and insects thrive in the irradiated ruins of
the cities, and the remnants of both sides are holed up in bunkers while the Screamers
own the open ground. This grim status quo changes one day, as a NEB soldier
carrying a message tube stumbles into Alliance territory. He is gruesomely
dissected by the Screamers as the Alliance troops watch. Once the Screamers
have finished, Alliance officer Chuck Elbarak heads out to retrieve the message
tube. While doing so, he observes strange behavior on the part of the
Screamers: they collect the pieces of the dead soldier and take them
underground with them. Elbarak pays this no mind and delivers the message tube
to Hendricksson.
Joe Hendricksson, commander of the Alliance
forces, is a weary man, burned out after years of endless conflict. But even he
is surprised by the nature of the message: the NEB forces want to talk peace.
He relays the message to the Alliance high command back on Earth, who give him
even more surprising news: a new source of berynium has been found on the
planet Triton 4, this one capable of being mined without the toxic side-effects
found on Sirius. The Alliance and the NEB are discussing terms to end the war,
and the commander advises Hendricksson against entering into independent
negotiations with NEB forces on Sirius. Hendricksson and Elbarak are profoundly
relieved at this news, believing that they can finally go home after so many
years. This relief is short-lived, however, as a transport ship crash-lands
near their base. Allegedly a commercial vessel, Hendricksson discovers that it
was actually an Alliance military transport, full of men and weapons. The sole
survivor of the crash, a rookie sniper named Ace Jefferson, explains their
mission: the Alliance is sending a military force to Triton 4 to claim the
berynium deposit. It starts to dawn on Elbarak and Hendricksson just what is
really happening. The talk of peace was a lie fabricated for their benefit. The
Alliance and the NEB are simply going to continue their war on another world
and write off Sirius 6B completely.
Angered by this betrayal, Hendricksson comes to
a decision. The NEB commander who sent the peace offering must have known about
the Triton discovery, and must have come to the same conclusion: if theyÕre all
going to be stranded on Sirius for the rest of their lives, they might as well
do it without killing each other for no reason. Taking Jefferson with him,
Hendricksson leaves Elbarak in command and heads off to NEB headquarters.
While traversing the ruins of a city, they find
something quite unexpected: a young boy named David, who claims to have lived
in the ruins by himself ever since his parents were killed in a bombardment
years ago. At first Hendricksson decides leave the boy some food, continue on
to NEB headquarters, and come back for him when the peace is struck. A child
would only slow them down, he reasons, and if David has survived here this long
a few more days wonÕt hurt. But ultimately compassion changes his mind, and he
agrees to DavidÕs plaintive request to take him with them.
That night as they camp, they are attacked by
Screamers. Although they are able to defeat and disable them, the attack brings
to light two disturbing revelations: first, that their electronic jamming
devices donÕt seem to work anymore; and second, the Screamers appear to be
EVOLVING. An examination of the disabled Screamers reveals a far more
organic-looking machine than the simple bladed sphere of the original design.
ItÕs been established that Screamers are self-replicating – they are
produced at a fully-automated subterranean facility – but the fact that
they are now modifying their own design independently is very alarming.
Eventually the three reach a NEB outpost, where
they are greeted by sniper fire. Hendricksson and Jefferson are not the
targets, however; David is. An examination of the boy after heÕs hit reveals
something startling: David is a Screamer. Appearing to be a little boy on the
outside, his innards are purely mechanicalÉand he immediately turns on them
once heÕs discovered, forcing Jefferson to demonstrate why they call him ŅAce.Ó
Hendricksson and Jefferson enter the outpost
and are greeted by the shellshocked Ross, the sadistic Becker, and the
fast-talking ŅfreelancerÓ Jessica. The NEBs explain that the new humanoid
Screamers might well have been responsible for wiping out their entire side.
Some Davids were found by NEB patrols a few weeks ago and brought to the
command center. No one could possibly have suspected a lost little boy was
secretly a killing machine, and that proved to be a fatal oversight. All hell
promptly broke out, and the three survivors have been holed up in their outpost
ever since. For all they know, they are the last humans left alive on Sirius
6B.
Nevertheless, Hendricksson is determined to get
the command center and assess the situation, to see if it is really as bad as
they think. Jessica puts an offer on the table. She has no wish to continue
being the only woman in the company of two men on the verge of insanity, and
Hendricksson can at least get her out this place. If she leads them back to the
command center, he will take her with him back to Alliance headquarters. Hendricksson
agrees, and they traverse a network of underground tunnels back to NEB
headquarters.
Unfortunately, things at the command center are
just as bad as the NEBs feared: there are no human survivors, though they can
hear Screamers of several varieties crawling around. Hendricksson tries to at
least make contact with Alliance headquarters, but the communications system is
down. There is nothing more to do but head back to Alliance territory and hole
up. Before they go, however, Hendricksson manages to get some data from the
identification chips he has extracted from the new varieties of Screamers. He
discovered that the David model was the THIRD new Screamer type; there is an
unknown second type between the quasi-organic model they first encountered in
the ruins and the little boy model. When Hendricksson confronts the NEBs about
this, they reluctantly give up what they know. The second type took the form of
a wounded soldier. It would lie on the ground crying for help, luring human
soldiers into a deadly trap. The problem is that none of the surviving NEBs
actually ever SAW one of these second types, so they cannot say what they look
likeÉmeaning that it could possibly be any one of themÉ
Although it remains relatively true to the core
themes of the Philip K Dick story upon which it is based, Screamers is very much Dan
OÕBannonÕs baby. Ripping himself off shamelessly, OÕBannon presents us with a
sci-fi universe very much like the one presented in the Alien series, a grim future
dominated by callous interstellar corporations, exploitative industries that
devastate entire worlds, and biomechanical monsters breeding like viruses in
the shadows, until the shadows can no longer hold them and they spill into the
light (by which time, of course, thereÕs no way to stop them). And the movie
certainly has its evocative moments; director Christian Duguay makes effective
use of several stark Canadian locations, giving the movie a feel almost
reminiscent of World War One. And that actually works quite well for this movie.
Here we have two sides locked in an endless stalemate, staring at each other
from behind their barricades over a bombed-out no manÕs land owned only by the
landmines (except these landmines will chase after you if you step on them).
The entire surface of Sirius 6B that we see is nothing but ash and rock and
snow, and the ruined cityscapes are nothing more than gardens of rusted metal
and broken stone. This is a war that has gone on too long, longer than anyone
thought or intended, and things are finally falling apart.
And if you need a leader in such a dying world,
you canÕt do much better than Peter Weller. Weller is one of those guys blessed
with intense, distinct facial features and an uncanny ability to act well regardless
of the quality of the movie heÕs in. And because of that, he elevates the films
he chooses to star in. Granted, no one else stands out in the cast, at least
not to the point that he does. ItÕs good for a laugh to see sitcom nebbish Andy
Lauer as a hardcore soldier, and itÕsÉinteresting to see Roy Dupuis degenerate
into a raging psycho after watching him be all Eurotrashy on La Femme
Nikita. But other than that, this is Peter WellerÕs show, and frankly thatÕs
for the best. His burned-out Joe Hendricksson is a familiar role – the
ground-down soldier, who had his idealism shot off in the war and now just
wants to survive the day – but Weller does it justice. He has aged some
since he was Robocop, but the years look good on him in this role. In this movie,
heÕs at that certain age, where boyish good looks are just starting to succumb
to the cares of adulthood, and that is the exact physicality required for the
role. Haunted by the horrors he has witness, aged prematurely by the death of
his hopes and dreams, but still tough as nails when required to be: that
somehow manages to be both the quintessential Dan OÕBannon character and the
quintessential Peter Weller role. ItÕs like a perfect stormÉ
Of course, the fact that Screamers owes more to Dan
OÕBannon than Philip K Dick is probably due to the fact that ŅSecond VarietyÓ
is one of DickÕs shorter and lesser-known works – and one that is,
unfortunately, based on a rather clumsy premise. ItÕs an old sci-fi saw about
artificial intelligence, that if a machine or computer is asked to perform
complex enough functions it will eventually develop sentience or something like
it, simply out of necessity in order to perform its function properly. But the
Screamers of the movie and the Claws of the short story are little more than
weapons, simple and straightforward devices that are asked to do nothing more
complicated than kill anything they see. ItÕs a tad farfetched to envision such
machines attaining sentience on their own – let alone developing into
humanoid forms. Humanoid forms capable of complex enough behavior to actually
pass for humans, no less. But Dick, for all his creativity, was a product of
his time, and his time was all about killbots and World War Three. ItÕs quite
possible that Dick, writing where and when he did, simply lacked the creative
vocabulary he needed to properly tell his story. Because the core of his tale
is quite recognizable in modern terms: self-replicating machines, destroying
and consuming an entire planetÕs ecosystem simply to break down raw material to
make more of themselvesÉthatÕs a Grey Goo Scenario right there, written down
way back in 1953 before anyone had even conceived of such a thing. Before the
guy who first coined the term was even himself conceived, actually. Had Philip
K Dick written in the era of nanotechnology, perhaps his premise would have
been less awkward.
Screamers has its awkward
moments too. It adheres to DickÕs premise of Screamer evolution pretty closely,
and as a result what was interesting on the page just turns out to be silly in
film form. The Type 1 Screamer is a strange reptilian-looking thing about the
size of a small dog. The Type 2 is a humanoid form. ThatÕs one HELL of an
upgrade. From quasi-organic to passing for human in one revision. Man, I wish the
people designing the Screamers worked for Apple. And thatÕs only the most
glaring flaw. In the course of ripping himself off, Dan OÕBannon creates a
fictional universe that feels a little TOO familiar. A little TOO clichˇ. Evil
corporation, cynical working-class hero, mutant monstersÉweÕve been here
before, and it was better the first time around. The revelation that any one of
our characters could be a Screamer in disguise is the tritest of trite clichˇs,
and it feels forced into the movie, as if just to pad the action. Nothing
interesting comes of this revelation, really; even the reveal of who the
Screamer really is seems to complicate the plot unnecessarily. The movie also
commits the heinous sin of overstaying its welcome: the plot continues for a full
twenty minutes past the logical stopping point, and the ŅshockingÓ last-act
plot twist was telegraphed well before that.
But up until that point, Screamers is a pretty
entertaining film. It lacks the utter bleakness of the Dick story, but it makes
up for it with a well-developed setting and appealing characters. Sure, itÕs
predominately an action movie, but it trades DickÕs heady abstract meditations
for a harsh reality, and frankly that works better in film form. ItÕs no Blade
Runner, but then itÕs no Total Recall either. And thatÕs got
to count for something.
Things To Look For:
- There is what I believe
to be a clever twist in changing the premise behind the war from book to film.
In ŅSecond Variety,Ó the war in question is World War Three, the Soviet Union
versus the United Nations, while in Screamers we have what is
basically a labor dispute that turned into a planetary conflict (you know, IÕd
respect organized labor more if they actually did stuff like this). As the Cold
War was over and the Soviet Union gone from the world stage by the time the
movie was made, obviously some changes were necessary, and with the NEB
management lined up against the workersÕ Alliance, there is a faint trace of
that old Marxist conflict of bourgeoisie and proletariat. ItÕs almost like the
prophesized Third World War has been reduced to abstract terms. Or..itÕs just
Dan OÕBannon ripping himself off.
- Apparently, smoking can
save your life on Sirius 6B. A premise put forth is that the atmosphere has
become toxic due to fallout from the war. The Alliance purifies their air
intake with Ņreds,Ó cigarette-like things whose smoke can nullify the toxins in
the lungs. ItÕs such a weird idea that IÕm still trying to wrap my head around
it – and since it ultimately has no bearing on the plot at all, itÕs all
the more mind-boggling. IÕm a bit foggy on the science behind it, and IÕm
wondering just why itÕs even there. Did Philip Morris sponsor this movie? Were
they just trying anything to work smoking into the script (because itÕs what
working-class heroes DO, even in space)? If anyone out there knows anything
about it, please contact The Pit and enlighten us!
- Peter WellerÕs
character is named Hendricksson. This is a two-fisted in-joke. First of all,
itÕs a direct reference to Hendricks, the main character of ŅSecond Variety.Ó
Secondly, itÕs a sort of homage to Lance Henriksen, frequent OÕBannon
collaborator and a kindred spirit of Peter Weller – being that they are
both intense-looking character actors who bring dignity and style to movies
that often need it. It makes one wonder why Henriksen was not cast in the role.
Perhaps because Henriksen is older than Weller, and so wasnÕt keen on being
tossed around on wires the way Weller was in this movie. Perhaps he was simply
unavailable. Nevertheless, Peter Weller is equally awesome and very much owns
the role. But then, Peter Weller is awesome all around. And when one considers
that Peter Weller, character actor, is also DOCTOR Peter Weller, PhD, Professor
of Classical and Renaissance Art at Syracuse UniversityÉ.well that just makes
him more awesome by several degrees of magnitude. ItÕs like life imitating art:
he really IS Buckaroo Banzai.
- ItÕs always fun to look
back at older sci-fi movies, to see what predictions have come true and which ones
just seem so horribly quaint. And Screamers, all of twelve years
old, has a few grand examples to be seen. Consider JeffersonÕs personal
entertainment system, clearly modeled on a Discman, and clearly not predicting
the advent of the iPod. The thing looks so huge and clumsy in retrospect.
Consider also HendrickssonÕs portable satellite phone, as bulky and unwieldy as
it looks to a 21st-century cell phone owner. Consider the
transparent plastic paper our characters use to send messages to one another
– a thing that admittedly did look cool ten years ago, but letÕs be
honest: the things that NEB soldier brought in that message tube could have fit
on a thumb drive and would have been less awkward. Ah, science fiction. How
wrong you often are. Which is why we love you so.
Written words (c) 2008-2010 Tim o'Brien. Not to be used without
permission. Other content, including images, is intended as a Fair Use pursuant
to 17 U.S.C. sec. 107.
Date Posted: January 3rd, 2008
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