
120 Minutes, Color, Japan, 2000
Written By: Ryuhei Kitamura & Y˛dai Yamaguchi
Directed By: Ryuhei Kitamura
Dramatis Personae:
(Note: The characters in this movie actually donÕt
HAVE names, so the names you will see here are just nicknames I have given them
based on their personality traits.)
Tak
Sakaguchi is Our Hero, taciturn badass
escaped prisoner with deadly aim and perfect hair.
Hideo
Sakaki is Our Villain, indestructible necromancer, and the most
laid-back supervillain in the history of film.
Chieko
Misaka is The Girl, cute and enigmatic
young woman, and Our HeroÕs budding love interest.
Kenji Mastuda is Joker, skinny, well-dressed,
knife-wielding psycho.
Yuichiro Arai is Joey, The
Japanese Ramone, leather-clad motorcycle-riding kung-fu badass.
Minoru Matsumodo is Ratboy, panicky member of the
gang.
Kazuhito Ohba is Chad, The
Sensitive Yakuza, gang member with the most guns and the nicest sweater.
Yukihito Tanikado is Nutjob, crazy police officer in
pursuit of Our Hero.
Sh™ichir™ Matsumodo is Lefty, another crazy police
office in pursuit of Our Hero.
Takehiro Katayama is Agent Carrot
Top,
silent red-haired assassin.
Ayumi Yoshihara is Osaka Jane, gunslinging Goth
Chick assassin.
Hoshimi Asai is Chun-Li, martial arts mistress
assassin.
Ryosuke Watabe is Zeppo, ill-fated Chow
Yun-Fat wannabe in an alligator suit (donÕt get attached to him).
Motonari Komiya is Deadmeat, Our HeroÕs fellow
escaped prisoner (donÕt get attached to him, either).
Toshiro Kamiaka is Jack, undead-slaying
samurai warrior from the prologue (againÉdonÕt get too attached).
Commentary:
IÕve come to realize that IÕve been remiss.
ItÕs been nearly two years since I opened The Pit, and I havenÕt
discussed a single Japanese movie. The fault is mine; itÕs a gap in my film
education that IÕve been reluctant to fill. Reluctant, because, for the most
part, Japanese films disturb me. Call me the Stupid American if you will, but,
well, Japan plays by a whole different set of rules when it comes to
filmmaking. Japanese filmmakers do things with imagery, with storytelling, and
with internal morality that their American counterparts donÕt. They are
disturbing because they are unfamiliar – particularly Japanese horror
movies, which tend to frighten me on a level that American horror movies just
canÕt. ItÕs uncharted territory for me, without familiar landmarks, and is thus
even scarier.
But one must move beyond the familiar if one is
to grow, and so itÕs high time I plunge into the world of modern Japanese film.
Thus, Versus. Admittedly, itÕs a baby step: itÕs an action movie, and
violence is one of those universal languages. ThereÕs not a whole lot
profundity or soul-shaking ideas on display here, nor should there be. Because
Ryuhei Kitamura – in this, his first feature-length movie, no less
– clearly understands the first rule of making an action movie: if you
want your movie to stand out, you must make it as UNBEARABLY COOL AS HUMANLY
POSSIBLE. And if nothing else, Versus is UNBEARABLY COOL.
And THAT is a universal language too.
The story gets rolling with some on-screen text
which basically sets up the entire plot: scattered throughout the world are 666
portals to the underworld, and one of them is located in Japan, in a stretch of
woodland referred to as the ŅForest of Resurrection.Ó As the movie proper
begins, we find out why it has this particular name. Sometime in 16th-century
Japan, a lone samurai (whom I have dubbed ŅJackÓ for obvious reasons) hacks and
slashes his way through the Forest of Resurrection, fighting a small army of
the Undead. The zombie warriors are no match for JackÕs skill, but when he
reaches a clearing by a riverbank, he faces a dark wizard who handily defeats
him, cutting him in two. With Jack dispatched, the wizard now turns his
attention to another, gravely wounded warrior staring him down from across the
riverbankÉand here the prologue ends.
Flash forward to the modern day. Two men in
prisonerÕs uniforms are fleeing for their lives over rocky woodland. These are
Our Hero and Deadmeat, who were being transported together (there is a handcuff
dangling from Our HeroÕs wrist, and there is a severed hand in the other cuff
– a little touch that will pay off later). Deadmeat has connections with
the yakuza, and they are on their way to meet his gang. When the gang pulls up
in a spiffy little car (and Joey on his own motorcycle), thereÕs instantly
trouble. The flamboyant Joker and the laconic Our Hero immediately dislike each
other, and things start to get even more complicated when the gang reveals The
Girl. On orders from their boss, they kidnapped her and brought her with them,
and itÕs implied that Deadmeat had similar orders regarding Our Hero. They
werenÕt told why they needed to bring both of them here, just that they needed
to be here alive and relatively unharmed. Our Hero doesnÕt care for this state
of affairs: he doesnÕt like to see women being mistreated, and The Girl seems
somehow familiar to himÉand he to her as well. Things get tense quickly, and
soon go from tense to violent: with catlike reflexes, Our Hero wrestles
RatboyÕs gun away from him and kills Zeppo. Joker is about to go Gotham City on
Our HeroÕs ass, but in a few moments the yakuza have an even bigger problem:
Zeppo suddenly stands up and starts attacking the nearest living body. All the
main characters immediately put aside their differences to put several pounds
of lead into their undead companion, and he finally goes down after a
well-placed shot from Our Hero.
That done, everyone stands around shocked and
appalledÉexcept for Joker. A curious sociopath is a dangerous thing, because he
immediately puts a bullet in DeadmeatÕs head, just to see if heÕll rise again
too. He does, and while the yakuza are occupied with another undead menace, Our
Hero and The Girl slip away into the forest.
Once things calm down a little, Our Hero and
The Girl get to know each other a little, and find out something alarming. They
both seem to be suffering from some kind of selective amnesia: neither of them
can clearly remember any details of their lives before being brought to this
forest. Although they do seem vaguely familiar to one another, as does the
forest itself. Our Hero gets a change of clothes from a nearby corpse, and they
continue to flee deeper in the forest, with Joey, seemingly the only halfway
competent member of the gang, in hot pursuit. Meanwhile, the rest of the yakuza
reach a clearing, and Ratboy has a disturbing realization. Like any good
low-level organized crime figures, these guys have been dumping the bodies of
assorted victims in a remote location. THIS remote location. This glade is the
final resting place of dozens of people, many of whom were killed directly by
these guys. And the graves are all open.
Oops.
Sure enough, vengeful zombies soon gather to
get their revenge. And since at least a few of them were buried with their
guns, the yakuza have ARMED vengeful zombies to deal with. Fortunately Chad
brought a lot of firepower, and Joker seems to be really enjoying himself
(somethingÕs not right with this guy. Seriously). As soon as shots start
getting fired, Joey and Our Hero decide to once again put aside their
differences and lend a hand dealing with the undead. In the chaos, Ratboy grabs
The Girl and runs for it, and once the shooting is over Our Hero goes after
them. The remaining yakuza then have a falling out: Joey shows loyalty to their
boss, insisting that Our Hero and The Girl must be taken alive. Joker responds
by having Chad shoot him in the back. Because Joker has his own plans: he wants
to kill the boss and take over the gang himself, and heÕs expecting a team of
hitmen any moment who will help him do it when the boss arrives. He and Chad go
off to meet the hitmen, leaving Joey to bleed out.
As Our Hero catches up with Ratboy and easily
defeats him (though he doesnÕt kill him, at The GirlÕs insistence), in another
part of the forest, Nutjob and Lefty climb out of the wreckage of their car.
These are the cops who were transporting Our Hero and Deadmeat, and the severed
hand that was dangling from Our HeroÕs wrist belonged to Lefty. Thirsting for
revenge, the two cops are determined to recapture the escapees. Oh, and theyÕre
both FRIGGING INSANE. Crazed by the loss of his hand, Lefty is not above
killing an innocent passing motorist to take his car. Meanwhile Nutjob carries
around the largest rifle ever recorded on film, and constantly makes boasts
about his combat abilities that make the Baron Munchausen sound modest.
Meanwhile, the yakuza boss, Our Villain, has
finally arrived on the scene. And sharp-eyed viewers will realize that he was
also the dark wizard from the prologue. Joker and Chad immediately put their
plan in motion, setting the assassins on him. But to no avail; Our Villain
proves to be bulletproof as well as inhumanly fast and strong, and makes short
work of both the assassins and the traitorous yakuza. He then resurrects them
as his undead servants, and sends them on Our HeroÕs trail.
Eventually, Our Villain catches up with Our
Hero, and finally the plot is revealed: Our Villain wants to open the portal to
the underworld located in the forest. The Girl has something magical in her
blood, and that coupled with a human sacrifice – Our Hero, or so Our
Villain intends – will open the gate. Then, the 16th-century
prologue is brought into proper context: the mortally-wounded warrior the dark
wizard faced was Our Hero in a past life, and he fought to protect a previous
incarnation of The Girl. Rather than be used for this evil purpose, The Girl
had Our Hero kill her, and in turn Our Villain killed him out of revenge. Our
Villain has waited five centuries for the three of them to reincarnate at the
same time, and now he plans to finish what he started all those years ago.
Versus is one of those rare movies
that successfully manages to coast by on its own coolness. The plot doesnÕt
make a whole lot of sense – we donÕt even get an idea of whatÕs going on
until halfway into the movie – but youÕre having too much fun watching to
care. The movie is insane, completely over the top in terms of action sequences
and colorful characters, and is not only aware of its own insanity, but revels
in it. Ryuhei Kitamura is a filmmaker in the same vein as Robert Rodriguez:
like a kid in a candy store, he throws everything he loves about action movies
into one big pot. The end result is a sugar rush: no nutritional value
whatsoever, but oh so tasty.
Nowhere is this attitude more evident in the
naming of the characters – in that, they donÕt have any. They donÕt NEED
names; they are devices to move the movie along from action sequence to action
sequence, and the movie acknowledges this by not even bothering to name them.
And you know what? ThatÕs perfectly okay. They are action movie stock
characters, boiled down to their most basic elements. The taciturn anti-hero
with the troubled past. The smug superior bad guy. The colorful henchmen. The
cute but ultimately useless heroine. They do what the movie requires them to
do, and they do it well: they fight, they shoot zombies, and they look cool
while doing it. Our HeroÕs perfect hair is never mussed, not even when heÕs
being shot. None of the yakuza ever seem to have to reload, despite having
expended enough ammo to conquer a small Third World Nation. ItÕs ludicrous and
unrealistic, and thatÕs why it works. It takes a very careful director to find
that balance. To make the completely absurd look unbearably cool. And Kitamura
can do it.
Kitamura even manages to put a few unique
touches in his movie. A few, dare I say it, distinctly JAPANESE touches.
Besides the underlying theme of reincarnation and the presence of a
corresponding spirit world, we have here the very Japanese notion of the Ņnoble
enemy.Ó Our Villain is not your typical Western antagonist; heÕs shockingly
casual and mellow. His image is a notable counterpoint to his flamboyant
henchmen; he arrives simply dressed in a t-shirt and leather jacket, and he
never pitches a fit or raises his voice to his underlings. HeÕs got a sort of
Gen-X charisma to him. Make no mistake; he IS the bad guy here. He wants to
open the Gates of Hell, after all. But aside from that, he actually seems like
a pretty nice guy. Having to wait five centuries to fulfill his nefarious
scheme seems to have taught him the value of patience. Even when he gears up
for his final battle with Our Hero, he remains philosophical about the outcome.
He knows itÕs not a given he will succeed, but heÕs willing to see things
through to the end anyway. Very few supervillains have that sense of honor.
So, Versus is indeed unbearably
cool. An action movie of the kind that simply isnÕt made in America. But
thereÕs something bittersweet about it, upon further reflection. This was a
case of lightning in a bottle: the first feature-length film for Ryuhei
Kitamura, and the first feature film for many of the actors involved as well.
ThereÕs a real sense of first-time enthusiasm in the film, that exuberance of
people making their first big movie and having a real good time doing it. And
while thatÕs a great thing and often makes a great movie, itÕs not something
thatÕs really repeatable. Lightning rarely strikes twice. But at the least,
when it DID strike, it made for a whole lot of fun. And it made me want to seek
out more Japanese films. So, maybe youÕll be seeing more of the same in The
Pit
in the near future.
Éexcept maybe the horror movies. IÕm not sure
IÕm ready for those yet.
Things To Look For:
- The swords. Our Hero
and Our Villain go at each other in their final battle armed with swords, and
even the swords are cool in this movie. Our Hero is armed with an oversized
katana (an ogatana, perhaps?) made of black steel, equipped with a trigger-like
finger guard and a little auxiliary blade in the pommel. Our Villain opts for
something more modern, in a Kurgan/Cloud Strife modular thing which he carries
around in a suitcase and assembles before the final battle (in a cool montage,
of course). TheyÕre neat to look at, and perhaps a bit representative of each
wielderÕs personality: the modern villain versus the old-school samurai.
- Speaking of very
Japanese touches, I find myself wondering something about Chad. IÕve watched
enough anime to pick up on a few established conventions – the most
notable of which being the effeminate badass. IÕve lost count of the number of
anime series IÕve seen where the prettiest men imaginable can also kick
enormous amounts of ass. Basically, the more you look like a girl, the more
damage you can do. And in Versus we have Kazuhito Ohba with his long
lustrous hair and sensitive-man glasses and his soft fuzzy sweaterÉand his
massive personal arsenal of firearms. I canÕt help but wonder if this dichotomy
was intentionalÉ
- Versus is a gory movie, to be
sure. It features zombies and superpowered humans doing damage to one another.
But the gore is actually pretty clever. We have hearts ripped out and EATEN. We
have severed heads used as weapons. We have several gags at LeftyÕs expense. As
the gore is played for laughs – and for awesome, in the case of the
heart-eating scene – it becomes less disturbing. And just part of the
fun.
- There is a twist ending
to the film, but itÕs significantly less annoying than your average twist
ending. Mainly because the ending really reflects the central philosophy of the
movie: this central theme of reincarnation of these characters, and their
constantly being drawn together. The battle between good and evil is never
finally resolved. It just continues as long as the world turns.
Written words (c) 2008-2010 Tim o'Brien. Not to be used without
permission. Other content, including images, is intended as a Fair Use pursuant
to 17 U.S.C. sec. 107.
Date Posted: October 9th, 2008
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